24 Hour Comic Day

This saturday is 24hr comic day. If you’re not familiar with it, 24hr comic day is essentially a day when comic creators work on comics for 24 hours straight, with the intended outcome being a 24 page comic. This year, my friend Sean and I decided to participate (along with our friend Ben who will be popping in from time to time). We won’t, however, be producing a 24 page comic – after weighing my options, I figured I could try to make a 24 page comic that may or may not suck, or I could use this time to work on some of the other projects I have going on. I chose the latter. So from 10am Saturday (10/1) to 10am Sunday, we’ll be hanging out at Sean’s appartment slowly descending in a sleep-deprived madness. The best part is, you can watch us live by following this link.

Oh, almost forgot to talk about what we’ll be working on. I’m going to be drawing a 10 page prologue for my upcoming comic (that I mentioned here) and Sean will be working on his own comic that he plans to start soon. Should be a lot of fun.

-Brad

Fun with copic markers

I got some copic markers last week and finally made some time to play with them… here’s one of my sketches:

cap

Sector Four

I’ve been doing some ‘pre-production’ work on my other comic idea and I wanted to share a bit of artwork. The comic will be called Sector Four. Click on the image below to see a larger version.

Big announcement, part 2

So if you’ve read part one of my big news, you already know that my comic strip As the Grass Grows is going on hiatus. While that wasn’t an easy decision, it’s going to give me more time to start working on two other comic projects that have been in the works. One is with my brother, Dave, and we’ve been kicking this around for years. It will finally see the light of day. The first six pages are already done. I’m shooting for about 15 or so to be done before it’s home goes up online. I’m pretty excited about this because like I said, this has been in the works a long time, but also because I’m trying some new fun stuff with the art. Here’s a preview:

the second comic will still be in ‘planning mode’ for a bit. I’ve been working on some character designs and writing it up, but this is one that will need a good deal of development work put in before I can get to making the comics. So at the risk of spoiling parts of the story, I’ll be using this blog to post some of the design work that will be going into it. Should be a lot of fun so I hope you’ll check it out.

-Brad

Pencil Break

One thing I strongly believe is that if you want to improve as an artist, you need to draw as much as you can. Unfortunately with all the stuff I have going on, I tend to have trouble putting that into practice. To help me out with that, the guys behind the Art Zen podcast, Darrel Troxel (raydred.com) and Thomas Clemmons (robotfriday.com) started a sketch group called Pencil Break. I’ll be joining them, contributing as many sketches as I can. The first theme is one humbly submitted by myself – Usagi Yojimbo. I plan on doing more, but here’s my first sketch, one of my favorite characters from Usagi Yojimbo, Stray Dog…

Stray Dog

Sketch dump

Wow, it’s been a while since I’ve written anything here. That’s going to change soon, I have a bunch of stuff I’ve been working on, just no time to write and post it. First of all, I’d like to dump a bunch of sketches that I did when I was at the Pittsburgh Comicon, back in April:

Usagi Yojimbo commission. I had a lot of fun with this one – I’ve been a huge UY fan since the early 90s:
Usagi Yojimbo

Blue Hulk sketch card:
Blue Hulk

More sketch cards (Gnorm, Leonardo, Usagi, and Green Lantern):
More Sketch Cards

Kong

My son and I got a new game over the weekend. It was so fun, I had to draw him. I’ll give you one guess what it was.
Kong

As the Grass Grows Process

If you’re like me, you love to get a peek behind the curtain of how comics are made. I like to see the process of my favorite artists as much, if not more than I enjoy seeing the finished work. So I decided to write up my process for creating As the Grass Grows.

The first step is coming up with the idea. I’d love to say I fart ideas for these strips but honestly, more times than I’d like to admit, it’s a struggle. I’ve found that I’m a better writer if I have a storyline to work with. Gag strips are much more difficult for me – it’s easier for me to pull a joke out of a strip if I have a framework of a storyline to work within. I keep a text file on my computer with a list of ideas that I can use and every now and then I’ll just brainstorm a bunch of words or short ideas and write them all down. Then later I’ll come back to them and try to come up with gags or storylines around them. Sometimes I’ll just do some random sketches of Gnorm or Jack and they’ll turn into something. For this example, the strip we’ll be looking at here is part of a storyline that was actually born out of this strip… which was born from a sketch of Gnorm sleeping. Strange how these things come up, sometimes.

Once I have an idea, I’ll type out the dialogue while I imagine the images in my head. From there I take that dialogue and re-type/re-write it in a program called Celtx, that’s a great, free script writing program. I try to make a point of rewriting it because I usually come up with something better the second time around and tweak little things (mostly cutting down dialogue). I break it down into panels, but I don’t describe the actions going on, because I want to keep them fluid in my head.

Next I open up Adobe Illustrator and layout the strip. I usually duplicate the file for a previous strip, so the width is already set up. If I’m going with a standard 4-panel strip, there’s not much structural work I need to do. I’ll then paste in the copy from my script and arrange it so I know how much space I have to work with for the drawings.

After I have the lettering in, I drop in some illustrator basic shapes to get the layout of the figures where I want them. This helps me to keep the proportions at least close to what they should be. If the characters are interacting with the background, I’ll sketch that out first, but otherwise I leave the backgrounds for later. I’ll then sketch out the strip on the sketch layer. I usually keep the sketching pretty loose. I use a wacom tablet to draw in illustrator. I’ve heard people complain that they don’t like how illustrator corrects their lines or doesn’t do what they want, but I think I’ve found brush settings that I’m pretty comfortable with. And the ability to grab a point and drag it if something doesn’t look right makes it perfect for me.

When the sketch layer is done or good enough, I’ll start on the “inking”. I create a new layer and lock all the others so that I don’t accidentally put ink lines on the sketch layer.

Next I duplicate the ink layer to create the color layer. The reason I duplicate the ink layer is because I use Illustrator’s live paint bucket to fill in flat colors. In this process, I just have to make sure all my lines overlap at some point (which sometimes means moving the end points but since it’s going to be color only, it doesn’t matter). I have a swatch library of all the colors I generally use to color the strip. I purposely limited the color palette. At first, it was a time concern. I knew I wanted to color the strip when it went online. At the same time, though, I didn’t think I had the time to do a full-blown color rendering of every strip. So I decided to compromise. When I was playing around with different color ideas, I really started to like the limited color palette design and now I don’t think I would change it even if I could spend more time on the colors.

When the coloring is done, I’ll move on to the backgrounds. I’ll admit, I have a few background images that I reuse a lot whenever I can. It really helps speed up the production of the strip. That’s also another great thing about using a vector application like Illustrator. I can resize a background, flip it around and even just grab pieces of it if I need to without any loss of quality. I don’t have to think ahead about what size I might use something for in the future. If I decide I like a tree that I’ve drawn, I can just grab it out of one strip, resize it, distort it, etc. to make it fit in the background of another strip.

When the backgrounds are done, I then finish the lettering by drawing in word balloons. I do these freehand because I like the slightly rough shapes, rather than perfect ovals.

And that’s it. When the lettering is done, I just save out a png file, shrink it down a bit , optimize the file size and publish it to the site. You can check out the final strip here.

Where would I be without comics

So I’ve been thinking lately how different my life would be if I didn’t spend all this time drawing comics. Actually, it feels pretty good to be able to just type that sentence. Makes me feel like I’m finally getting things out of my head and into a sequential story. I’ve known since I was 12 or 13 that I wanted to create comics – if not for a living then at least as a serious hobby. When I think back, it’s pretty crazy how it has affected my life.

When I got out of high school, the plan was to go to Penn State, get a degree in graphic design, and work in the design field while I worked toward a career in comics. The fact that Penn State, while awesome for football, is pretty crappy for graphic design never really entered the equation until I became aware that the chances of getting into the graphic design program were pretty slim. Now, I was a dreamer, but I was also a pragmatist, so I knew I needed to have a real job if I wanted to support my comic buying/creating addiction. While a degree in drawing and painting from PSU would have probably rewarded me with a nice career in the food service industry, I figured I needed something a little better, so I transferred to a small art school in York, PA.

So my motivation was to get a decent job, but my real motivation was to get a job that would pay me so I could keep working on comics. I didn’t realize that my motivation was about to change, though. I met my wife, Sarah, at the aforementioned art school and promptly married her after we graduated.

My professional career has taken quite a few turns since then, but I’ve since settled into the web design field and also into a pretty nice little day job. So I guess you could say without comics, I’d be a lonely hobo, destined to die alone in a dark alley somewhere. Ok, that might be a bit extreme. I’m not making my living from comics at the moment, but it’s undeniable how they’ve shaped my life for the better. So I guess the moral of the story is: follow your dreams even if they don’t necessarily take you to the destination you were expecting. Oh, and read comics… that’s important too.

The welcome post

Hi, my name is Brad… I like to draw.

Welcome to Oddnik. This is going to be the home of all things Brad. I’ll be posting a lot of concept art and development sketches here for some projects I’m working on. If you know who I am, chances are it’s because you’ve seen my comic As the Grass Grows. I wanted to have a place where I could talk about things outside the realm of AtGG (no pun intended).

I’ve been drawing that strip for almost 2 and a half years now, and I finally learned a valuable lesson. At first keeping up with the strip was really difficult, but after a while I kinda got in a groove. That was great, because I was feeling really productive and things were moving. Then, out of nowhere, I realized something. My “groove” had become a rut. I was still having fun with it, but artistically, it wasn’t really growing.

So I decided to take a break and get caught up on some other things. While I did that, I had some time to just draw for fun and it made me realize that that was what I needed – to stretch my metaphoric legs.

Luckily I had a domain I liked that was intended to be a collective of comic creators that never really took off, so I converted it into my own personal art blog. Only a short couple months later and here I am.

Thanks for checking it out and I hope you stick around for some fun stuff I have planned.